Thứ Tư, 26 tháng 12, 2012

Pandaren Brewmaster (mangix)



Mangix

Strength  23 + 2.9           Agility 16 + 1.95        Intelligence14 + 1.25

Thunder Clap

Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy land units.

Drunken Haze

Drenches an enemy unit in alcohol, causing his movement speed to be reduced, and causing his attacks to have a chance to miss.

Drunken Brawler

Gives a chance to avoid attacks and to deal 2x critical damage.

Primal Split

Splits the Pandaren Brewmaster into elements, forming 3 specialized warriors, adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.
Normal Build:
Level
1- Thunder Clap
2- Stats
3- Thunder Clap
4- Stats
5- Thunder Clap
6- Primal Split
7- Thunder Clap
8- Drunken Brawler/ Stats
9- Drunken Brawler/ Stats
10- Drunken Brawler/ Stats
11- Primal Split
12- Drunken Brawler/ Stats
13- Drunken Haze/ Drunken Brawler
14- Drunken Haze/ Drunken Brawler
15- Drunken Haze/ Drunken Brawler
16- Primal Split
17-20- Drunken Haze/ Stats
21-25- Stats

We max out Thunder Clap first since it is our main source of disable, as well as a good nuke early on. The AOE is big enough to hit anyone once within melee range despite them walking away during your cast animation. Stats are taken next to solve your problems with mana. Take Primal Split whenever. Now the debate comes in whether to choose Drunken Brawler or Stats from Levels 7-10. I suggest gettingStats.

Note:
  • Only take 1 level of Haze Early game if your harassed by physical damagers too much.

Core Build

Core-Extension

Luxury Items
Notes:
  • DPS items in general are good but only take them after you've completed core and some core-extensions

  • Firstly when in Primal Split mode Mangix will not take any damage of any sort as long as the skill

  • duration hasn't ended.
  • What happens to Mangix? Technically he's still where he casted Primal Split only you don't see his hero model. It has something to do with dummy units, but I won't talk about that.
  • Now lets take a deeper look into aura effects. All auras take effect, BUT only within the area of where Mangix casted Primal Split.
  • So moving out of that area means you won't benefit from the Auras. And by area I'm talking about the AoE of the auras.
  • Now lets talk about benefits from items(i.e. Heart of Tarrasque)
  • Mangix will regen both HP and Mana during the duration of the skill but will not take damage from DoT spells
  • Armlet of Mordigian deserves a special mention since the HP degen still takes effect while under the spell duration. And thats about it
Allies and Enemies

Allies

Stunners
They stun, you hit, Clap, Split, everything else basically.

Armor Reducers
Some of them have disables too. They're your best allies imo.

Disablers
Some of them have more than 1 disable which is good for you.

Healers/ Mana Batteries
Some of them have disables, and damage amplifiers. These are great to be with.

Enemies
Silencers
Most of these guys are carries, and you can take them. But when you're low on health, and you can't Split due to Silence, well, you're screwed. Doom is a natural counter to all. Only take him on when you have Vlads (Vlads is a lifesteal aura which works even if you're doomed).

Mana Burners
Magina is the biggest pain in the ass here. He blinks, has Spell Shield, Mana Break, and an ulti that compliments his Mana Break. To top it off, his a natural carry, and one who is sure to get MKB just for you. Be sure to have Slardar in your team when against him. The others, like Naga and BM are natural Diffusal and Necronomicon carriers. You can take them. Just be sure you Split in time. Dispel will do more damage to illusions, which will show you easily who the real Naga is.

AOE stunners
I specified AOE because it's hard to dodge them using Split (though it is possible, just difficult). Also, AOE stuns can screw up your Panda's so watch out. Reverse Polarity will stun all 3 anyway, despite being spell immune OR ancients.

Special Mentions
The guy has a dozen spells in his arsenal. If he can't carry his way through you, then his Tornado- EMP combo will do you in. Watch out for Ice Wall as well. It slows all your Panda's to a crawl.
There's 4 (5 with agha) of him. You only have 2 disables. You can only Drunken Haze 1, and only Clap will surely hit all. After that, he can kill you, and your Panda's if you do Split. Cyclone the real Meepo and focus on anyone alse. Just be sure to get the kill within 6 seconds or else Cyclone ends and well, your screwed.
His attacks don't have to land for him to trigger to Greater Bash, they just have to start. He's the only one who can Perma- Bash you. If his attacks don't kill you, his Bash will. Very nasty opponent one on one. Split before he gets the upper hand. Note his Greater Bash can counter your ulti so watch out.


Funny Enemies
These guys I just had to mention. It shows those heroes who you counter with pure epicness. And it's quite funny what happens in- game

It's your favorite enemy. What's a billion IAS gonna do when you have 100% evasion. HAHA!


That's right, you're immune to his ulti. Yes you can TT him after his dead.

He uses Lifebreak, then what? You Split. Watch him cry as he loses HP and you gain a kill.

She can't do shit against you. Immolation takes away Refract, and Dispel takes away Meld. Yeah, like you can be slowed. HAH!

Replays
This coming soon.

Closing Remarks
I'd like to first of all thank Icefrog for the game.
Next, my friends in PDPH who helped me with the details in this guide.
Lastly, my school for giving me a hell of a long sembreak to get this done. HAHA!

Credits to other details are mentioned throughout the guide.

I hope this guide has thought you a thing or two about playing Panda. It may be a bit unorthodox, but it also gives a preview of how versatile a hero can be. Thanks everyone and I do hope you enjoy reading this.

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